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선형대수학
선형대수학
Math
scale
move
rotation pitch(x axis), yaw(y axis), roll(z axis)
n = normal, l = light vector, h = half vector, v = view
https://datastory1.blogspot.com/2017/11/r-markdown_2.html
숫자가 아닐떄 True,
bool linesegment_vs_plane(float3 p0, float3 p1, float3 pn, out float lerp_val)
{
float3 u = p1 - p0;
float D = dot(pn, u);
float N = -dot(pn, p0);
lerp_val = N / D;
return !(lerp_val != saturate(lerp_val));
}
D = Direction
행렬 연산 애니메이션
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